#ifndef MOUSE_H_
#define MOUSE_H_
#include "Vector2D.h"

class Mouse
{
	Vector2D lastPosition;
	Vector2D position;
	Vector2D shift;
	public:
	Mouse();
	~Mouse();
	
	void SetPosition(float x, float y, Vector2D cameraSize);
	Vector2D GetPosition();
	Vector2D GetDeltaPosition();
	void Think();
	void AddShift(Vector2D shift);
};
#endif /*MOUSE_H_*/
